Post by Supersaurus on Aug 24, 2010 13:59:48 GMT -5
For many of the Jurassic Park animals, maquettes and full scale puppets were created of the dinosaurs. These were used for reference and for scanning into the computer to create the CGI models you see on screen.
My big question is how did they do the Ankylosaur and Mamenchisaurus dinosaurs without first doing the maquettes for them to scan? I didn't see these models in the Making of books or dvds, so I'm very curious on what they used. Any ideas people?
Yes, definitely a Brach, it's also the one they used in the first movie.
It makes sense to use real object reference when doing the mesh model composite work because otherwise it becomes hard to impossible to fit realistically to the real scenery. Even better when you're filming puppets against a bluescreen/greenscreen. I in fact mostly support a blend of several effects into one complex VFX. Example, a puppet with 3D tracked mesh model parts. The industry sadly only cares about the mesh model work to such an extent that all the film locations nowadays are just computer generated and the real actors are only used to try and "enhance" what is easily perceived as a pure simulation. Reality has a certain grittyness to it that a computer can not fully replicate, only enhance. It doesn't work the other way around.
Oh, I actually do recall an Ankylosaur maquette being made but for Mamenchi they simply used the Brach model stretched and fitted with a new head to become a Mamenchisaurus.
Last Edit: Sept 1, 2010 4:42:41 GMT -5 by dinoslayer